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MAIN Call of Duty CHEAT CODES: |
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To enable Call of Duty cheats in the demo, modify your Call of Duty shortcut and add the following text in the target field AFTER all the other stuff:
+set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0
Then start the game using that shortcut and press [~] to open the console, and type the following codes (NOTE: All the codes with 0/1 are toggles; use 0 to turn them off and 1 to turn them on): |
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Code: |
Description: |
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god |
God mode |
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give |
Gives indicated item |
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give health |
Full health |
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notarget |
The enemies won't shoot you |
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noclip |
You can go straigh through walls |
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give all |
Gives all items |
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give ammo |
Gives ammunition |
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debug 1 |
Turns debug mode on (0 to turn it off) |
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developer 1 |
Turns developer mode on (0 to turn it off) |
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ufo |
Fly mode |
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jumptonode |
Teleports you to a specific node on the map |
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kill |
Suicide |
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testgun |
? |
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cvarlist |
Gives a list of all cvars in the game |
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cvardump |
Dumps all cvars to the console |
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cvar_restart |
Reset all cvars |
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cmdlist |
Gives a list of all commands in the game |
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shaderlist |
Gives a list of all the shaders on the current map |
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imagelist |
Gives a list of all images on the current map |
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snd_list |
Gives a list of all sounds currently being used |
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entitylist |
Gives a list of all entities currently in use |
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bindlist |
Gives a list of all currently bound keys |
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gfxinfo |
Gives information about the game graphics |
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savegame |
Saves your game |
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loadgame |
Load your saved game |
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reset |
Resets a variable to it's default state |
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cinematic |
Plays a cinematic file |
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debug_tankall 1 |
? |
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chain 1 |
? |
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ai_nocriticalsections 1 |
? |
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testmodel |
Spawns a model that you input |
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ai_corpsecount |
how many seconds dead bodies remain on screen |
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cg_brass 0 |
Turns ejecting shells off |
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cg_marks 0 |
Turns bullet marks off |
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cg_drawFPS 1 |
Turns fps display on |
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cg_drawTimer 1 |
Turns game timer on |
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cg_drawStatus 0 |
Turns HUD off |
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cg_hudAlpha # |
Sets HUD transparency (default is 1.0) |
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cg_draw2D 0 |
Turns HUD and crosshair off |
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cg_drawCrosshair 0 |
Turns crosshair off |
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cg_crosshairAlpha # |
Sets crosshair transparency (default is 1.0) |
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cg_thirdPerson 1 |
Turns on 3rd person view on. |
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cg_shellshock # |
Activates the shellshock effect for the duration that you specify |
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cg_showMiss 1 |
Shows you how far off you are from hitting an npc if you've missed. |
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cg_shadows 0 |
Turns shadows off. |
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cg_skybox 0/1 |
? |
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cg_stats 0/1 |
? |
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cg_noRender 0/1 |
Gameplay will continue, but will no longer be rendered. |
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cg_subtitles 0/1 |
Turns off/on subtitles |
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cg_noPredict 0/1 |
? |
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cg_selectPlayer |
? |
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cg_tracerChance |
? |
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cg_ignore 0/1 |
? |
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cg_letterbox 0/1 |
Turns off/on letterbox format |
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cl_debugMove 0/1 |
Turns off/on player and AI movement debugging. |
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cl_run 0/1 |
? |
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cl_running 0/1 |
? |
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con_debug 0/1 |
Turns off/on console debugging. |
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dmflags 0/1 |
? |
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fx_debug 0/1 |
Turns off/on fx debugging. |
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fx_draw 0/1 |
Turns off/on fx. If set to 0, no smoke, muzzle flashes or particle effects will be drawn. |
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fx_enable 0/1 |
Turns off/on fx. If set to 0, fx will be disabled. |
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fx_freeze 0/1 |
Turns off/on fx freezing. If set to 1, smoke - for example) will freeze in mid air. |
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g_changelevel_time |
? |
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g_gravity # |
Changes the amount of gravity in the game (default is 800) |
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g_spawnai 0/1 |
Don't spawn on the map (usually crashes the game) |
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g_ai 0/1 |
Turns off/on ai in the game. |
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g_debugDamage 1 |
View the amount of health that an npc has and how much damage you have done to it. |
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g_vehicleDebug 0/1 |
Turns off/on vehicle debug mode. |
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g_debugMove 1 |
Turns off/on player and AI movement debugging. |
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g_debugBullets 1 |
Turns off/on bullet debugging. |
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g_debugShowHit 1 |
Turns off/on hit debugging. |
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g_drawEntBBoxes 1 |
Turns off/on entity bounding boxes. |
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g_gameSkill # |
Sets the game skill level |
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g_knockback # |
Sets the knockback power of weapons (default is 1000) |
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r_fog 0/1 |
Turns off/on fog |
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r_drawEntities 0/1 |
Turns off/on objects and npc's. Default is 1 |
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r_drawWorld 0/1 |
Turns off/on all objects and backgrounds. Default is 1 |
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r_showtris 0/1 |
Turns off/on wireframe mode. Default is |